Computer Graphics for Art and Design is an introduction to computer graphics as a technical and creative medium for art and design. Concurrent enrollment in lecture, lab, and studio is required. Lectures introduce concepts of vector and raster graphics, including digital type, image and device resolution, electronic color theory, file formats, and digital print technologies. Labs assist with fluency in computer graphics applications. Studios apply concepts and applications to creative projects. Prerequisites: Art 115, 116.
• Vector versus raster graphics
• Digital type and type technologies
• Foundation skills in vector graphics: drawing, painting, tracing, transformations, layers, and layout
• Typographic composition and customization
• Image scanning and preparation
• Construction of logos and illustrations
• Image and device resolution
• Electronic color theory
• Foundation skills in raster graphics: masking, painting, layering, image adjustment, transformations, filters, and image modes
• Vector and raster file formats and image compression
• Digital print technologies
• Integrating vector and raster graphics environments